Place the 'ZombieEscape' folder inside 'garrysmod/gamemodes' MapsĪdditional maps can be found on Īlso be sure to check out any CS:S Zombie Escape servers for any popular maps. OnBossDefeated( Table boss, Player attacker ) see sv_a OnInfected( Player ply, Player attacker ) Map fixes may be added to 'gamemode/maps/a'Ī selection of hooks are made available for developers looking to implement custom rewards or other features ze_propknockback "Force multiplier for props when shot."Ĭustom human weapons may be added by editing the 'weapons.txt' file.ze_zmotherknockback "Knockback multiplier for mother zombies.".ze_zknockback "Knockback multiplier for zombies.".Right Click Garry’s Mod, click Properties>Local Files>Browse Local Files.
ze_buyzone "Whether or not players may purchase weapons only in a buyzone.".ze_ammo "Amount of ammo to give humans.".ze_ztimer_max "Maximum time from the start of the round until picking the mother zombie(s).".ze_ztimer_min "Minimum time from the start of the round until picking the mother zombie(s).".ze_max_rounds "Maximum amount of rounds played prior to map switch".Decreased zombie health and infection time with larger amount of playersĪlthough it's suggested to keep these settings at their default, you may change them if you feel necessary.Automated map changing after max rounds.Map messages sent to the HUD (instead of chat).
Each weapon has their own stats, which affects the amount of push. Humans are able to 'push' zombies back with their bullets. The humans must escape the infection by reaching the end of the map, otherwise the zombies will succeed. Find the css.zip file in your download folder and extract it by right clicking on it and pressing 'Extract All.' then 'Extract' on the next window, or 'Extract here' using WinRAR. Players initially spawn as humans, and after a short amount of time, an infection outbreaks. Download the textures (css.zip) file from the first section. Zombie Escape is a popular gamemode for Counter-Strike: Source, now available for Garry's Mod.